Trailer for the Unity version:
Trailer for the Unreal Engine version:
Create your own ancient forest using 100 assets including trees, stones, grass, mushrooms, and more! All assets are Unity Terrain and UE Landscape compatible, for quick and easy use. Customize water and foliage materials to suit the mood and style of your environment. The stones and architecture assets use a triplanar shader, which allows you to add a layer of moss or grass onto your asset. Add some mystery to your scene with fog, godrays and particle effects.
** Unity: Supports Built-in Render Pipeline and URP for 2021.3.20 & above, including Unity 6 **
** Unreal Engine: Works with UE 5.1+. This product supports Lumen for Unreal Engine 5.0+. **
Works for 1st and 3d person. Also contains the demo scene (Unity and UE only) as seen in the trailer and screenshots and a documentation to get you started!
Files in this package:
- 1 Unity package file (2021.3.20 & above, including Unity 6)
- 1 Unreal Engine project zip file (UE 5.1+)
- 1 Blender source file with all the models (no demoscene for Blender)
- ZIP of all models (FBX) and textures
- Documentations for Unity and UE
Features:
3D Assets:
- 35 plants, 6 stones, 3 pebbles, 5 tree trunks, 5 tree roots, 3 trees, 3 branches, 12 flowers, 8 mushrooms, 2 grass assets, 5 bushes, 2 braziers, 5 columns, 1 head statue, 2 pots, 2 birdnests, 1 egg
- All models have a custom lightmap UV, 3-4 LOD levels and colliders.
- All assets are compatible with Unity Terrain and UE Landscape
Textures:
- 3 tileable terrain textures - grass, moss and ground
- 1 texture atlas for plants
- 2 wood variations for trees and for pots/braziers - with and without moss
- 1 skybox texture
- Normal maps and PBR maps
Shaders: (compatible only with Unity & Unreal Engine)
Custom shaders were created using Amplify Shader Editor for Unity.
- Customizable shaders for foliage
- Customizable shader for water
- Customizable triplanar shader for stones, columns and head statue
FX: (compatible only with Unity & Unreal Engine)
Please be aware that because this package was created in Unity 2021.3.20, the lighting and post-processing effects may appear differently in newer versions of Unity. All screenshots and the video for the Unity version trailer were captured using the URP version.
Technical details:
- Textures: 10 Base Color Textures including variations, 2 Terrain Textures, 1 Skybox Texture, 6 FX Textures, 19 Normal Maps, 1 Emission Map, 7 PBR Maps, 3 Metallic Map, 1 light cookie texture
- Texture dimensions: 1 8192x4096, 46 2048x2048, 1 512x512, 1 256x256, 1 64x64
- Polygon count assets: LOD0 10 - 1920 tris
- Polygon count trees: LOD0 1568 - 2358 tris
- Polygon count head statue: LOD0 9998 tris, LOD3 2128 tris
- Number of meshes: 100
- UV mapping: Yes
- Lightmap UVs: Yes
- LOD: Yes, 3 - 4 LODs
- Colliders: Yes
- Rigging: No
- Animations: No
Version 1.3:
Update for the Unity package:
- Added Unity 6 Project (including Unity 6 compatible custom shaders for wind, water etc.)
- Removed custom Unity 6 shaders from 2021.3.20 Version of the package (you now find them in the Unity 6 Version of the package)
- Updated Documentation
Version 1.2:
Update for the Unity package:
- For URP version only: Added Unity 6 compatible custom shaders (foliage, water, etc.) (The Unity 6 shaders are in the folder shaders/unity6)
- Added information UI panel (URP version)
- Fixed Lightmap UV of SM_ENV_bush_ancient_03
- Minor adjustments to tree assets
- Fixed minor issue with T_ENV_wood_stone_ancient BC/N/PBR
- Updated Documentation
- Updated FBX and textures ZIP
- Updated Blender File
Version 1.1.2:
Update for the Unity package:
- Updated standard built-in shaders: S_foliage_wind_standard_advanced/_lit to make it work with the meshes vertex maps as intended for the wind movement
- fixed a Direct Light warning that showed up in the asset scene
Version 1.1.1:
Version 1.1:
- Added Unreal Engine Project. Works with UE version 5.1+.
- Added Documentation for UE version of the pack.