Fully procedural Stylized Brick Wall created in Substance 3D Designer.
**Must have Substance 3D Designer version 13.0.2 or higher**
What's included
- SBS file with exposed parameters
- SBSAR file (can be used in Substance 3D Painter and Sampler)
- 3 additional noise graphs for a multitude of usecases (procedural, within the SBS file)
- Export nodes for PBR workflow (Metallic, Roughness, AO) and Unity's Metallic+Smothness and Spec+Smoothness workflow
- Default graph size is 2048x2048
Presets
- Grey Bricks Damaged
- Blue Bricks Damaged
- Orange Bricks Clean
- Colorful Bricks Damaged
Parameters (see preview video, recorded in Substance 3D Sampler)
- Brick Tiling X/Y
- Cracks control (random seed and opacity)
- Color (grout, base/primary/secondary brick colors, edge highlight, directional light top/bottom)
- Brick shape (with low/high inputs for all sides/corners)
- Technical parameters (Normal format/intensity, Roughness low/high, height range/position, contrast/luminosity/hue/saturation)